Aug 03
Michael and Michael welcome special guest Ian Hughes (AKA - ePredator). Ian is IBM’s metaverse Evangelist from the Hursley Lab. We spend time reviewing a bunch of open source and open platform virtual worlds. We also look at cross world integration with IBM and Linden Lab’s Open Grid Beta. Both Ian and Michael R. welcome listeners to come visit us at the Virtual Worlds’ Conference in LA and join Michael R. at GDC Austin. This week’s show was streamed live on Kyte.tv.
emetaverse 101
eightbar team
Unity 3D
Real Xtend
Open Croquet
Electric Sheep’s Webflock
Exit reality
Google’s Lively
emetaverse 201
Open Grid / ugotrade
Virtual Worlds LA 2008
Game Developer’s Conference - Austin
(duckboxxer) - Spherical Display
this week in spam
UK lottery - We Won!
final thought
Michael M - iphones in Japan
Ian - Rooparture in lego minifig style!
Michael R - Up to 5.57 by keeping vista off - rock solid!




August 4th, 2008 at 4:55 am
[...] as it is today. So if you have a few minutes to hear us jam on various metaverse subjects and the odd anecdote then the podcast is here. Michael R. was streaming to Kyte.tv from his end of the podcast, though Michael M. and I were on [...]
August 4th, 2008 at 7:15 am
Ha! Man I do recall those old podcasts. This is a tremendous leap from those days.
August 5th, 2008 at 1:22 pm
You guys did a nice job explaining our WebFlock product. Thanks for the mention
In terms of interoperability, I’m not in favor of much of the discussion around interoperability happening in the industry. I think there’s a few elements of interoperability that make sense, but most of the standards already exist and its a matter of adoption by publishers, which is not a big enough motivator right now for most of them. Can’t wait to debate it with Ian at VW LA
August 5th, 2008 at 1:30 pm
Thanks for the comment John. Hope to catch up at VW LA.. Plan on being there. I agree that their are many standards already in place which, if fully implemented by all platforms, could address many of the interoperability issues between platforms.
Right now, we are still in the days of Prodigy, Compuserve, and AOL. It is to the best interests of the big platforms to keep it closed. The current user investment is high, and as such, once they have you in, they want to be able to keep you there. Its similar to the reason that World of Warcraft comes out with expansion packs, once you start paying them $15/month, they want you coming back.